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Old Sep 24, 2006, 11:36 PM // 23:36   #21
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Quote:
Originally Posted by Sheriff
From wikipedia, an INTERNET TROLL:

(http://en.wikipedia.org/wiki/Internet_troll=

"posts inflammatory, rude, repetitive or offensive messages designed intentionally to annoy or antagonize the existing members or disrupt the flow of discussion"

Coming to this topic posting "locked gates rule!" is trolling.
From wikipedia, an OPINION:

http://en.wikipedia.org/wiki/Opinion

"An opinion is a person's ideas and thoughts towards something. It is an assessment, judgment or evaluation of something."

This is a forum, it's open for everyone, and I can't see how any rational person finds their posts trolling. If they disagree with your point of view, then so be it. There's nothing you can do about that unless you can convince them otherwise, and accusing them of trolling isn't a good place to start.

Quote:
Originally Posted by Sheriff
Played any real great Old School RPG like Ultima 4-7? Thought so.
(...)
If you don't want to contribute, can you just go to a different topic? It is obvious that as far as RPGs goes, you are either completely ignorant or too young to know what a quality RPG is.
That is a troll post.
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Old Sep 25, 2006, 12:18 AM // 00:18   #22
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I like locked gates.

To you, that apparently is trolling; though I guess anyone who disagrees with you is a troll???

Also I'm not sure why you're comparing GW to Ultima; they're not even the same genre.
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Old Sep 25, 2006, 12:25 AM // 00:25   #23
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Nightfall doesn't seem as restricted as Factions was, from what I've played of it. Yeah you gotta meet requirements to get into some areas, but not all of them. I am really, really liking what I've seen of NF so far.
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Old Sep 25, 2006, 01:23 AM // 01:23   #24
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How about they make it a flag in account settings that you can toggle on and off instead? That way everyone can get what they want!

Quote:
Originally Posted by Tyggen
From wikipedia, an OPINION:

http://en.wikipedia.org/wiki/Opinion

"An opinion is a person's ideas and thoughts towards something. It is an assessment, judgment or evaluation of something."

This is a forum, it's open for everyone, and I can't see how any rational person finds their posts trolling. If they disagree with your point of view, then so be it. There's nothing you can do about that unless you can convince them otherwise, and accusing them of trolling isn't a good place to start.


That is a troll post.
Fine then, in MY OPINION you are a flamebait. Since it is my opinion it must be godly truth for me! Zomg!
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Old Sep 25, 2006, 01:48 AM // 01:48   #25
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Bla, I just wrote a whole story. But it's basicly said already.
I lack of content makes sense. But 'too much content' (twisting words, I know), that's new.

Sure one can disagree, and rather has the 'leet' stuff (twisting words again!), right at the start of the game.
While others prefer to go through the game on its own pace, following the story line.

I really don't know why you had to mention Ultima. That doesn't really make sense since it's a whole other game then Guildwars.
Personaly I think it's more like (most) Final Fantasy games. Following the storyline, and open up new area's while you proceed. You don't get the transport device (which is in a lot of FF games) right away, to fly/sail/transport yourself to the best armorer and by the best armor/weapons/magics.

Beside that...all the other armors would be out of business then.

Last edited by moenbase; Sep 25, 2006 at 01:56 AM // 01:56..
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Old Sep 25, 2006, 02:12 AM // 02:12   #26
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Locked gates..hmm not amused, I don't have the time to grind to level 20 every time I roll out a PvE char.

You can argue grinding to 20 is part of PvE that's your choice, I don't have the time, I'm a casual player that plays at most a couple hours per week (maybe 3 tops)

Having to grind to 20 is going to put me off creating more then 1 char in Nightfall
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Old Sep 25, 2006, 02:17 AM // 02:17   #27
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I dont know why people are whining to be honest. The only locked gate I've encountered is Blacktide cove. The docks look locked but you can just walk through the portal and go inside, not sure if thats a mistake or what but hey it works. And I personally like locked gates because the Ascalon and shiverpeak arenas back in proph were both ruined by people running ahead and getting max AL armour and elites and ofcourse max dmg weapons.
And for people that say that getting multiple characters through the game is a chore with locked gates.. if a game is a chore, why are you playing? :/
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Old Sep 25, 2006, 02:31 AM // 02:31   #28
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Quote:
And for people that say that getting multiple characters through the game is a chore with locked gates.. if a game is a chore, why are you playing? :/
Because like I said I dont have the time. Prophcies allowed me to skip the dull bits and get to the interesting parts like FoW/UW.

Im not interested in fighting level3 mobs..Zzzz I have very few spare hours to play the game and I dont want to waste them grinding through to level 20.

As we speak im already up and working. Alot of my work is done by computer at home so I do browse through here across the day.
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Old Sep 25, 2006, 02:42 AM // 02:42   #29
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Locked gates kill the immersion of the game, completely. they are a really dumb idea and restriction to the game play. I have yet to see a good reason they should be in place to begin with.

Reasons from stopping runners to "earning" something... these are all very grasping arguments that hold no weight at all.

IMO, the only ones who enjoy the locked gates are those that are forced to PuG through the game and are sick of trying to get into a group. Perhaps these players are assuming that forcing players to play through the missions and quests for the 10th time will suddenly mean they have more people in their PuG. Reality is, if I have to do X mission to get to X town and no guildies or friends are on; a locked gate is barring me from doing any exploring (ala simulating a living world) then I'll log and wait for people I know or finally give up on the franchise. If Anet didn't learn from the complaints in Factions, then they will never learn.

Alternatives to locked gates are plentiful and easy to put in. A checks and balance system should go in, so that a player that has not comleted X missions or quests would not have access to armor or weapons better than where he/her most rescent mission/quest has placed him/her.
Would be like someone being run to Droks and finding the armor there is the same as it was at Beacons. They haven't finished prior quests/missions so nothing better is available yet. This doesn't stop exploration and it doesn't kill the "living world", but it does stop exploiting.
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Old Sep 25, 2006, 03:22 AM // 03:22   #30
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Quote:
Originally Posted by Sheriff
From wikipedia, an INTERNET TROLL:

(http://en.wikipedia.org/wiki/Internet_troll=

"posts inflammatory, rude, repetitive or offensive messages designed intentionally to annoy or antagonize the existing members or disrupt the flow of discussion"

Coming to this topic posting "locked gates rule!" is trolling.
Yes, and dont forget that phrases like that are written by people like you in the first place.

They, in my opinion, we're not trolling. The only person that it might disrupt the flow of discussion of is you, because your so against locked gates.

Trolling: "Lol, locked gates own, useless topic"

Voicing your own opinion: "Locked gates dont bother me," or "I dont really mind having locked gates."

There's a difference.

The whole point of making a post in forums is for diverse discussions.

If your going to create a topic saying that you disagree with locked gates, and tell anyone who does agree with them not to post, then that's just pretty one-sided.
You cant just shut us out; What if Anet happens to read this topic, and other topics like this (and for the record, there are 1 or 2 other topics about this already)? They're only going to see a big group of people who hate the idea, and people who like the concept wont get the opportunity to speak out.

As for my opinion on it, it looks as if that by the time you leave Istan, you will be possibly around lvl 16-20, as I we we're definately blocked out of some areas on Istan. I base that on the fact that you go from approximately a level 8 character and henchmen, straight to parties of 8, and lvl 16 henchmen at one point during the preview. It's basically the same way Factions worked, where everyone was lvl 15-20 when they got to the mainland, so people can travel from Tyria to Cantha and not miss out so much on the storyline.

If your idea was implimented, you'd basically end up a level 1 amongst level 20s. At that point, you would not be able to get into groups, and not be able to go anywhere without dying, which is what Anet, and in the bigger picture you, dont want.
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Old Sep 25, 2006, 05:08 AM // 05:08   #31
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Quote:
Originally Posted by Sheriff
From wikipedia, an INTERNET TROLL:

(http://en.wikipedia.org/wiki/Internet_troll=

"posts inflammatory, rude, repetitive or offensive messages designed intentionally to annoy or antagonize the existing members or disrupt the flow of discussion"

Coming to this topic posting "locked gates rule!" is trolling.
And some people(I'm one of em) like having locked gates. They were just stating their opinion and you took it as what you just quoted. They are not accually being trolls....they are just stating their opinion.

And where are there any locked gates? I only found one at some harbor place, and I accidentally walked through that one into the town, so I don't know what you are complaining about....

Quote:
Originally Posted by generik
How about they make it a flag in account settings that you can toggle on and off instead? That way everyone can get what they want!
The problem with that is that everyone will turn it off, and then it will just be a waste of a feature that no one uses.
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Old Sep 25, 2006, 05:33 AM // 05:33   #32
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Quote:
Originally Posted by Sheriff
Please spread your troll posts somewhere else. Some people prefer playing a RPG (and that means choices and non-linearity) than repeatable grinds.
Personally I'm no fan of short comments that don't explain themselves, but your rude responses are unwarranted, and trollish.

I guess i'll also say that I'm in support of a middle ground between locked gates, and free exploration.
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Old Sep 25, 2006, 05:55 AM // 05:55   #33
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Quote:
Originally Posted by Sheriff
You are talking about "many" RPGs. I am talking about "good" RPGs.
So is it NOT possible for a Good RPG to be included in MANY others? Once again there are MANY "GOOD" RPGs with locked or inaccessible areas. Meaning you CAN'T proceed further without progressing in the storyline.


Quote:
And I am not trying to get personal gain from it, I just dont want to repeat the same areas all over again.
Well, don't explore every inch of the place on the first go round. That way, when you DO have to go back, it has a new place to go to.

The personal gain part is you trying to get higher level armor before it was needed.
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Old Sep 25, 2006, 07:46 AM // 07:46   #34
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Quote:
Originally Posted by Lord Palidore
Yes, and dont forget that phrases like that are written by people like you in the first place.

They, in my opinion, we're not trolling. The only person that it might disrupt the flow of discussion of is you, because your so against locked gates.

Trolling: "Lol, locked gates own, useless topic"

Voicing your own opinion: "Locked gates dont bother me," or "I dont really mind having locked gates."

There's a difference.
You (and others) are totally missing the point.

I made a topic about a compromising solution that would please both fans of locked gates AND people like me who don't want to play the entire game with many chars.

And some people, instead of giving an opinion about my suggestion, just came here saying "yay for locked gates"

That IS trolling.
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Old Sep 25, 2006, 07:54 AM // 07:54   #35
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Back to the subject:

Even though there aren't as many locked gates as they were on Factions, you are still forced to do things in a specific order to get out of the island. Now compare:

GWP: Level 2 char in Ascalon. Can get a runner to basically anywhere (except Dragon's Lair and post THK). Gets the armor he wants, levels the way it wants, basically plays the way he wants

GWN: Level 2 char in Kamadan. Apparently (full version of the game may prove me wrong, hopefully) no quick way of going to mainland. Three missions are needed. In two of them, you have to do specific quests to get a specific hero in your party. The 1st and 2nd mission might be runnable, the 3rd doesn't seem so easy to.

So locked gates are there, but disguised.

I still think a compromise solution so that through the first time a player would have to go through them, but not on the others. Maybe if you have a certain title in your account, the guys at the docks could say from the start "sure, go ahead into the mainland, since you are Warmarshall/Sunspear/whatever"
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Old Sep 25, 2006, 08:07 AM // 08:07   #36
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Anet get rid of the gates. I can take a lvl 1 character to lvl 20 in 1 day without ever setting foot in pve. Scrimages in GH you gain exp.

So low lvl characters in at the end content is not a big deal. I'm very surprised other people don't do this.
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Old Sep 25, 2006, 10:19 AM // 10:19   #37
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Quote:
Originally Posted by Sheriff
Please spread your troll posts somewhere else. Some people prefer playing a RPG (and that means choices and non-linearity) than repeatable grinds.
It is called a personal opinion if you have never heard of it. And i am fully entitled to voice my opinion on a forum, whether you like it or not, so dont go telling people to back down what they feel towards a topic because this is an open discussion afterall. And i believe whether a post towards the topic is negative or positive should be heard reasonably. If not, whats the point of having a forum ?
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Old Sep 25, 2006, 10:25 AM // 10:25   #38
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Quote:
Originally Posted by Sheriff
You (and others) are totally missing the point.

I made a topic about a compromising solution that would please both fans of locked gates AND people like me who don't want to play the entire game with many chars.

And some people, instead of giving an opinion about my suggestion, just came here saying "yay for locked gates"

That IS trolling.
I never said "Yay, for locked gates", i gave a valid opinion saying "Locked gates never bothered me". Interpreted as:

If Anet wants to have locked gates, then let it be.
AND if Anet gets rid of locked gates, then let it be.

Last edited by Electric Sky; Sep 25, 2006 at 05:18 PM // 17:18..
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Old Sep 25, 2006, 10:49 AM // 10:49   #39
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Quote:
Originally Posted by Sheriff
I made a topic about a compromising solution that would please both fans of locked gates AND people like me who don't want to play the entire game with many chars.
OK, here's an opinion about your suggestion: it sucks. (Go ahead, call me a troll too!)

Why? Because you enroll characters not accounts in the Order. It's a rating of what your character has done for the Order. See how the +15 attribute point rewards are based on your Order rank. Do you want all your new chars to have the +30 right off the bat? Even Factions wasn't so loose with their PvE rewards.

Also you want level 1 Sunspear Legends? Please, no.
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Old Sep 25, 2006, 11:07 AM // 11:07   #40
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1) Its only WPE, u cant explore more then Istan

2) A-Net nerfed running(which is in their benefit cuz they want players to play a linear storyline)
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